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Fair trades forge empire
Fair trades forge empire








fair trades forge empire

What people are describing when the talk about their guild rules is not "fair" trade, but rather "orderly" trade. If you elect to take it, by definition you are happy with it.

fair trades forge empire

If you aren't happy with a deal, you don't have to take it. All trade is, by definition, "fair" in the sense that its not coerced. The fundamental problem with this entire thread (and the numerous ones similar to it) is the use of the term "fair trade". I'll be very interested to see any informed and thought out rebuttals of this agrument. 'Fair Trades' thus creates the critical shortages it's supposed to prevent! The 'fair trades' concept based on the gold/supplies needed is actually resulting in a ridiculous situation where people don't want 4x4 production clogging up their cities when they can't get genuine return for value so they don't have them. I have the good fortune to have a stone resource and I am finding that when I offer stone for trade it just goes. The substances I find it hardest to lay hands on are Limestone, Granite, Ebony and (to show I'm not warping things to fit my theory) Honey. I also believe that players are generally aware of this on at least a subconscious level. The difference in gold/supplies value vanishes into insignificance compared to the income one generates from the extra space available. I suggest that the value of resources is proportional to the area taken up, so we have 9:12:16 (use 3:4 for one step and 1:2 for 2 steps for simplicity). Generally speaking the stone based ones (stone, limestone, granite) have the larger bases. Some goods buildings have an area of 9 squares, some 12 and some 16. Actually it'd be even more as you almost certainly don't need to double your troop base which means that extra space generates even more extra income. With a greater area you can generate a greater income, if I were to double your area you would have at least double the income. My view is simple The basic currency of the game is the play area. The problem for me is when a guild says 'fair trades only' but doesn't clarify that they have a very specific meaning.










Fair trades forge empire